One thing about Mobile Frame Zero is that games are much more interesting and tactical with three or more players. Most war games that I know of, including Battletech, usually assume there are two forces fighting each other. My first game of Battletech was a three way game against two of my brothers, though, which made it a game of alliances and talking other people into destroying your enemies for you. There are a few examples of three-way fights in Battletech fiction. First, near the beginning of the novel Lethal Heritage by Michael Stackpole, Phelan Kell of the Kell Hounds is going after Kenny Ryan and his band of pirates. They are somewhat overmatched, a Wolfhound and Blackjack against a Locust, Panther, Griffin, and Rifleman. (The remaining two Mechs of the Kell Hound lance are away for this battle.) Then it turns out Ryan’s Mechs are being chased by three mysterious Mechs from an unknown source (spoiler: it’s Clan Wolf) who have already damaged their Mechs. Kell and Tang (his lan...