Micro Skirmish Report - 10/31/2021
Played a round of MFZ with the kids last night. 2 frames and one station each, plus a neutral station in the middle of the map. Some thoughts: 1. I tried out some alternate rules for Really Big Mechs(TM). It was my son’s suggestion. I doubled the number of dice I rolled - 4 white dice, 4 red d6 and 2 red d8 for double attack systems, stuff like that. It still had a total of four systems, but every time it took a hit it lost twice as many dice. Even with 6s and 8s across the board my monstrous frame went down within one round, mostly because it’s such a big and scary target and all three of my kids were targeting it. The fact that you have a ceiling on dice rolls means that even if you are more likely to get a 6 on defense, it isn’t enough to stop a high spot/high attack combo. Interestingly, half the damage my big Mech took was from an attack on another frame that was in cover behind it. I’m suddenly more interested in taking double defense systems than I was before. 2. One way to...
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